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[Event "Rated Antichess game"] [Site "https://lichess.org/YZ01ZeAj"] [Date "2020.06.28"] [White "SixKnight"] [Black "Aditi_chess"] [Result "1-0"] [UTCDate "2020.06.28"] [UTCTime "15:45:42"] [WhiteElo "1500"] [BlackElo "1353"] [WhiteRatingDiff "+114"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "300+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. a4 Qb8 5. b3 Qxb3 6. cxb3 Rb8 7. Qh5 Rxb3) 1... b5 2. Bxb5 e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 f5 7. Bxf5 Rg8 8. Bxh7 e5 9. Bxg8) 3. Bxd7 Qxd7 4. Qg4?? { (Mate in 15 → 2.84) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Rxg8 8. g4 Rxg4 9. Bb2 Rxe4 10. Na3 Bxf2) 4... Qxd2 5. Bxd2 f5?? { (2.08 → Mate in 11) Checkmate is now unavoidable. g5 was best. } (5... g5 6. Qxg5) 6. Qxg7 Bxg7 7. exf5 exf5 8. Bh6 Bxb2 9. Kd2 Bxa1 10. Kc3 Bxc3 11. Nxc3 Nxh6 12. Nf3 f4 13. g3 fxg3 14. fxg3 Nc6 15. g4 Nxg4 16. Rf1?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Ng5 was best. } (16. Ng5 Nxh2 17. Nxh7 Rxh7 18. Rxh2 Rxh2 19. Ne4 Rxc2 20. Ng5 Rxa2 21. Ne6 Bxe6#) 16... Nxh2 17. Nxh2 Kf7 18. Rxf7 Rf8 19. Rxf8 Bd7 20. Rxa8 Nb8 21. Rxa7 h6?? { (Mate in 4 → 0.48) Lost forced checkmate sequence. Be6 was best. } (21... Be6 22. Rxc7 Bxa2 23. Rxh7 Bd5 24. Nxd5 Nd7 25. Rxd7#) 22. Rxc7 Na6?? { (0.47 → 47.65) Blunder. h5 was best. } (22... h5) 23. Rxd7 Nc7 24. Rxc7 h5 25. Ng4?! { (4.76 → 3.10) Inaccuracy. Nf1 was best. } (25. Nf1 h4 26. Nd2 h3 27. a4 h2 28. a5 h1=K 29. Rf7 Kh2 30. a6 Kh3 31. Nb3 Kh4) 25... hxg4 26. Nd1 g3 27. Nf2?? { (3.87 → Mate in 15) Checkmate is now unavoidable. c4 was best. } (27. c4 g2) 27... gxf2 28. Rc4 f1=R?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. f1=B was best. } (28... f1=B 29. c3 Bxc4 30. a3 Bb5 31. c4 Bxc4 32. a4 Bb5 33. axb5#) 29. Rf4 Rxf4 30. c4 Rxc4 31. a4 Rxa4# { Game ends by variant rule. } 1-0